View Factor Orientation (or View factor or shape factor) plays an important role in radiation heat transfer. View factor is defined as, "fraction of radiation leaving surface 'i' and strike 'j' ". Summation Rule (View Factor) If there is are similar surfaces 'i' and 'j' , then: Blackbody Radiation Exchange Radiation Exchange between Opaque, Diffuse, Gray surfaces in an Enclosure 1. Opaque 2. Surfaces 3. Two surface enclosure Radiation Shield It is used to protect surfaces from radiation act like a reflective surface. References: Material from Class Lectures + Book named Fundamentals of Heat and Mass Transfer by Theodore L. Bergman + My knowledge. Photoshoped pics are developed. Some pics and GIF from Google. Videos from YouTube ( Engineering Sights ).
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Pressure & Fluid Statics
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Pressure:
Pressure is defined as: ' Normal force per unit area of body'.
There are different pressures which we described ahead:
Atmospheric Pressure ⟺ Pressure exerted by atmosphere.
Absolute Pressure ⟺ The actual pressure at a given point. It is calculated with respect to absolute zero pressure.
Gage Pressure ⟺ It is difference between the absolute pressure and the local atmospheric pressure.
Pressure Transducer ⟶ Calculate pressure with the help of electric signals and LVDT (Linear Variable Differential Transformer + Bourdan Tube Gage) for better efficiency.
Forces will be concentric or radial. Direction and magnitude of forces will change from point to point.
Now considering the forces and finding the horizontal and vertical forces on a curved surface, we get:
B. For Motion:
Now the General Equation of pressure field is given by:
Now, the separable form of the above equation is given by:
a. Free-Fall (Without Friction):
When free-fall, acceleration along X and y axis are zero and acceleration along Z-axis is -g.
b. Lifting Upward:
When free-fall, acceleration along X and y axis are zero and acceleration along Z-axis is +g.
c. Moving Along An Axis With Constant Acceleration:
Since, no motion of fluid along Y-axis, so acceleration along Y-axis is zero.
d. Rigid Body Rotation:
If you want to work on angle whether in 2D or 3D, it is easy to use Polar Coordinate System (r, θ, z).
Since, cylindrical container is symmetrical about Z-axis, so no dependence on 'θ'. So change in pressure with respect to transverse axis is zero.
The total pressure is given by:
Buoyancy, Flotation & Stability:
According to the Archimedes Principle, An upward buoyant force that is exerted on a body immersed in a fluid, whether partially of fully submerged, is equal to the weight of the fluid that the body displaces and acts in the upward direction at the center of mass of the displaced fluid.
During the position of floating, there are two forces applied on the body:
Weight acting on its center of gravity.
Upthrust force acting upward on its center of buoyancy.
The difference between these forces is called Buoyant force.
Centroid of Displaced Volume is called Center of Buoyancy.
If Upthrust < Weight, then body sinks.
If Upthrust > Weight, then body floats.
Principle Of Flotation:
Principle of flotation means at what circumstances a body will float. There are three condition on which a body's floating behavior is described:
If weight of body = upthrust due to liquid ⟷ body is partially submerged but floats.
If weight of body > upthrust due to liquid ⟷ body sinks.
If weight of body < upthrust due to liquid ⟷ body will float on the liquid.
For Floating bodies, the weight of the body is equal to the buoyant force which is the weight of the displaced liquid. Therefore:
From above equation, one can know that the body which will immersed in liquid will float, sink or submerged. So:
If density of both are same, then body will submerged.
If fluid density > body density, then body will float.
If fluid density < body density, then body will sink.
Stability:
It characterizes response of an object to small disturbance like air or waves in ocean. It is the most important application of buoyancy which deals with the body immersed in liquid will float, submerged or sink.
There are three cases to describe the behavior or state of body:
Stable Object ⟹ Which restores its original position.
Unstable Object ⟹ Which gains new position after having small disturbance.
Neutral Object ⟹ Which remains in disturbed position after small disturbance.
Stability Of Submerged Body:
The stability of submerged or floating body depends on the relative position of center of buoyancy and center of gravity.
If Buoyancy Center > Gravity Center ⟺ Object is stable, body will float.
If Buoyancy Center < Gravity Center ⟺ Object is unstable, body will sink.
If Buoyancy Center = Gravity Center ⟺ We need define a new word which tells us whether the body is stable or unstable which is Meta-Center.
Metacenter:
The point which is obtained by joining the symmetrical line drawn from the center of gravity and vertical line drawn from center of buoyancy.
By knowing the metacenter and comparing with center of gravity, we need to define the stability of object.
If Metacenter(above) > Center of Gravity ⟺ distance is positive and object is stable.
If Metacenter(below) < Center of Gravity ⟺ distance is negative and object is unstable.
References:
Materials From Class Lectures + Own Knowledge + Book named Fundamentals of Fluid Mechanics by Munson, Young and Okiishi's (8th Edition).
Welded Joints A permanent joint which is obtained by the friction of edges of two parts to be joined, with or without the application of pressure and a filler material. Used in fabrication as an alternative method for casting and forging . Used as a repair medium . If filler material is used ↠ Strength of Joint > Base metal strength . If filler not used ↠ Joint strength < Base metal strength . Grinding Finish ↠ Welding at top and bottom off the plate. Machining Finish ↠ Welding at bottom surface after welding machining operation. Want to learn more about welded joint, click here . Designing of Butt Joint Design of Lap Joint or Fillet Joint Lap or Fillet joint is " formed by the overlapping of plates and then welding the edges of plates " . There are two types of fillet joints: Single and Double Transverse Fillet Joints ↣ are designed for tensile loading. Parallel Fillet Joints ↣ are designe...
Projection: The term Projection is defined as: Presentation of an image or an object on a surface. The principles used to graphically represent 3-D objects and structures on 2-D media and it based on two variables: Line of Sight. Plane of Projection. Line of Sight & Plane of Projection: Line of sight is divided into 2 types: Parallel Projection Converging Projection & A plane of projection is an imaginary flat plane upon which the image created by the lines of sight is projected. Orthographic Projection: When the projectors are parallel to each other and perpendicular to the plane of projection. The lines pf sight of the observer create a view on the screen. The screen is referred to as the Plane of Projection (POP). The lines of sight are called Projection lines or projectors. Rules of Orthographic Projection: Edges that are parallel to a plane of projection appear as lines. Edges that are incl...
Gear Forming by Machining Formation of gear through machining consists of following methods: Form Milling by Disc Cutter Form Milling by End Mill Cutter Shaper, Planner and Slotter Broaching 1. Form Milling by Disc Cutter It is defined as, " Tooth is cut one by one by plunging the rotating cutter into the blank " . Each gear needs a separate cutter. 8 - 10 standard cutters are available for producing 12 - 120 teeth gears. Used for big spur gears of large pitch. 2. Form Milling by End Mill Cutter It includes the cutting of tooth at a time and then indexed for the next tooth space for cutting. For a small volume production of low precision gears. Set of 10 cutters ↠ 12 - 120 teeth gears . Used for teeth of large gears/module. To reduce cost, same cutter is often used for multiple sized gears resulting in profile errors . Characteristics: Use of Hardened stainless steels (HSS) form milling cutters. Use of Ordinary milling machines. Low production rate (need of indexing...
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